+ vscode night owl theme
This commit is contained in:
@@ -0,0 +1,616 @@
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// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_API_H_
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#define V8_API_H_
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#include "include/v8-testing.h"
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#include "src/contexts.h"
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#include "src/debug/debug-interface.h"
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#include "src/detachable-vector.h"
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#include "src/heap/factory.h"
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#include "src/isolate.h"
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#include "src/objects.h"
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#include "src/objects/bigint.h"
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#include "src/objects/js-collection.h"
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#include "src/objects/js-generator.h"
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#include "src/objects/js-promise.h"
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#include "src/objects/js-proxy.h"
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#include "src/objects/module.h"
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#include "src/objects/shared-function-info.h"
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#include "src/objects/templates.h"
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namespace v8 {
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// Constants used in the implementation of the API. The most natural thing
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// would usually be to place these with the classes that use them, but
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// we want to keep them out of v8.h because it is an externally
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// visible file.
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class Consts {
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public:
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enum TemplateType {
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FUNCTION_TEMPLATE = 0,
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OBJECT_TEMPLATE = 1
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};
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};
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template <typename T>
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inline T ToCData(v8::internal::Object* obj);
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template <>
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inline v8::internal::Address ToCData(v8::internal::Object* obj);
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template <typename T>
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inline v8::internal::Handle<v8::internal::Object> FromCData(
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v8::internal::Isolate* isolate, T obj);
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template <>
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inline v8::internal::Handle<v8::internal::Object> FromCData(
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v8::internal::Isolate* isolate, v8::internal::Address obj);
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class ApiFunction {
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public:
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explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
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v8::internal::Address address() { return addr_; }
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private:
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v8::internal::Address addr_;
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};
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class RegisteredExtension {
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public:
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explicit RegisteredExtension(Extension* extension);
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static void Register(RegisteredExtension* that);
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static void UnregisterAll();
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Extension* extension() { return extension_; }
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RegisteredExtension* next() { return next_; }
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static RegisteredExtension* first_extension() { return first_extension_; }
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private:
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Extension* extension_;
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RegisteredExtension* next_;
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static RegisteredExtension* first_extension_;
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};
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#define OPEN_HANDLE_LIST(V) \
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V(Template, TemplateInfo) \
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V(FunctionTemplate, FunctionTemplateInfo) \
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V(ObjectTemplate, ObjectTemplateInfo) \
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V(Signature, FunctionTemplateInfo) \
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V(AccessorSignature, FunctionTemplateInfo) \
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V(Data, Object) \
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V(RegExp, JSRegExp) \
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V(Object, JSReceiver) \
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V(Array, JSArray) \
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V(Map, JSMap) \
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V(Set, JSSet) \
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V(ArrayBuffer, JSArrayBuffer) \
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V(ArrayBufferView, JSArrayBufferView) \
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V(TypedArray, JSTypedArray) \
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V(Uint8Array, JSTypedArray) \
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V(Uint8ClampedArray, JSTypedArray) \
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V(Int8Array, JSTypedArray) \
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V(Uint16Array, JSTypedArray) \
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V(Int16Array, JSTypedArray) \
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V(Uint32Array, JSTypedArray) \
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V(Int32Array, JSTypedArray) \
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V(Float32Array, JSTypedArray) \
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V(Float64Array, JSTypedArray) \
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V(DataView, JSDataView) \
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V(SharedArrayBuffer, JSArrayBuffer) \
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V(Name, Name) \
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V(String, String) \
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V(Symbol, Symbol) \
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V(Script, JSFunction) \
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V(UnboundModuleScript, SharedFunctionInfo) \
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V(UnboundScript, SharedFunctionInfo) \
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V(Module, Module) \
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V(Function, JSReceiver) \
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V(Message, JSMessageObject) \
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V(Context, Context) \
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V(External, Object) \
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V(StackTrace, FixedArray) \
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V(StackFrame, StackFrameInfo) \
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V(Proxy, JSProxy) \
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V(debug::GeneratorObject, JSGeneratorObject) \
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V(debug::Script, Script) \
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V(debug::WeakMap, JSWeakMap) \
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V(Promise, JSPromise) \
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V(Primitive, Object) \
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V(PrimitiveArray, FixedArray) \
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V(BigInt, BigInt) \
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V(ScriptOrModule, Script)
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class Utils {
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public:
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static inline bool ApiCheck(bool condition,
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const char* location,
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const char* message) {
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if (!condition) Utils::ReportApiFailure(location, message);
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return condition;
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}
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static void ReportOOMFailure(v8::internal::Isolate* isolate,
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const char* location, bool is_heap_oom);
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static inline Local<Context> ToLocal(
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v8::internal::Handle<v8::internal::Context> obj);
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static inline Local<Value> ToLocal(
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v8::internal::Handle<v8::internal::Object> obj);
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static inline Local<Module> ToLocal(
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v8::internal::Handle<v8::internal::Module> obj);
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static inline Local<Name> ToLocal(
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v8::internal::Handle<v8::internal::Name> obj);
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static inline Local<String> ToLocal(
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v8::internal::Handle<v8::internal::String> obj);
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static inline Local<Symbol> ToLocal(
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v8::internal::Handle<v8::internal::Symbol> obj);
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static inline Local<RegExp> ToLocal(
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v8::internal::Handle<v8::internal::JSRegExp> obj);
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static inline Local<Object> ToLocal(
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v8::internal::Handle<v8::internal::JSReceiver> obj);
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static inline Local<Object> ToLocal(
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v8::internal::Handle<v8::internal::JSObject> obj);
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static inline Local<Function> ToLocal(
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v8::internal::Handle<v8::internal::JSFunction> obj);
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static inline Local<Array> ToLocal(
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v8::internal::Handle<v8::internal::JSArray> obj);
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static inline Local<Map> ToLocal(
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v8::internal::Handle<v8::internal::JSMap> obj);
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static inline Local<Set> ToLocal(
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v8::internal::Handle<v8::internal::JSSet> obj);
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static inline Local<Proxy> ToLocal(
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v8::internal::Handle<v8::internal::JSProxy> obj);
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static inline Local<ArrayBuffer> ToLocal(
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v8::internal::Handle<v8::internal::JSArrayBuffer> obj);
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static inline Local<ArrayBufferView> ToLocal(
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v8::internal::Handle<v8::internal::JSArrayBufferView> obj);
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static inline Local<DataView> ToLocal(
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v8::internal::Handle<v8::internal::JSDataView> obj);
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static inline Local<TypedArray> ToLocal(
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v8::internal::Handle<v8::internal::JSTypedArray> obj);
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static inline Local<Uint8Array> ToLocalUint8Array(
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v8::internal::Handle<v8::internal::JSTypedArray> obj);
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static inline Local<Uint8ClampedArray> ToLocalUint8ClampedArray(
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v8::internal::Handle<v8::internal::JSTypedArray> obj);
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static inline Local<Int8Array> ToLocalInt8Array(
|
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v8::internal::Handle<v8::internal::JSTypedArray> obj);
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static inline Local<Uint16Array> ToLocalUint16Array(
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v8::internal::Handle<v8::internal::JSTypedArray> obj);
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static inline Local<Int16Array> ToLocalInt16Array(
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v8::internal::Handle<v8::internal::JSTypedArray> obj);
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static inline Local<Uint32Array> ToLocalUint32Array(
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v8::internal::Handle<v8::internal::JSTypedArray> obj);
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static inline Local<Int32Array> ToLocalInt32Array(
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v8::internal::Handle<v8::internal::JSTypedArray> obj);
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static inline Local<Float32Array> ToLocalFloat32Array(
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v8::internal::Handle<v8::internal::JSTypedArray> obj);
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static inline Local<Float64Array> ToLocalFloat64Array(
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v8::internal::Handle<v8::internal::JSTypedArray> obj);
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||||
static inline Local<BigInt64Array> ToLocalBigInt64Array(
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v8::internal::Handle<v8::internal::JSTypedArray> obj);
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static inline Local<BigUint64Array> ToLocalBigUint64Array(
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v8::internal::Handle<v8::internal::JSTypedArray> obj);
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static inline Local<SharedArrayBuffer> ToLocalShared(
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v8::internal::Handle<v8::internal::JSArrayBuffer> obj);
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static inline Local<Message> MessageToLocal(
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v8::internal::Handle<v8::internal::Object> obj);
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static inline Local<Promise> PromiseToLocal(
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v8::internal::Handle<v8::internal::JSObject> obj);
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static inline Local<StackTrace> StackTraceToLocal(
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v8::internal::Handle<v8::internal::FixedArray> obj);
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static inline Local<StackFrame> StackFrameToLocal(
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v8::internal::Handle<v8::internal::StackFrameInfo> obj);
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static inline Local<Number> NumberToLocal(
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v8::internal::Handle<v8::internal::Object> obj);
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static inline Local<Integer> IntegerToLocal(
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v8::internal::Handle<v8::internal::Object> obj);
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||||
static inline Local<Uint32> Uint32ToLocal(
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v8::internal::Handle<v8::internal::Object> obj);
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||||
static inline Local<BigInt> ToLocal(
|
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v8::internal::Handle<v8::internal::BigInt> obj);
|
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static inline Local<FunctionTemplate> ToLocal(
|
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v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
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static inline Local<ObjectTemplate> ToLocal(
|
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v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
|
||||
static inline Local<Signature> SignatureToLocal(
|
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v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
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static inline Local<AccessorSignature> AccessorSignatureToLocal(
|
||||
v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
|
||||
static inline Local<External> ExternalToLocal(
|
||||
v8::internal::Handle<v8::internal::JSObject> obj);
|
||||
static inline Local<Function> CallableToLocal(
|
||||
v8::internal::Handle<v8::internal::JSReceiver> obj);
|
||||
static inline Local<Primitive> ToLocalPrimitive(
|
||||
v8::internal::Handle<v8::internal::Object> obj);
|
||||
static inline Local<PrimitiveArray> ToLocal(
|
||||
v8::internal::Handle<v8::internal::FixedArray> obj);
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static inline Local<ScriptOrModule> ScriptOrModuleToLocal(
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v8::internal::Handle<v8::internal::Script> obj);
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||||
|
||||
#define DECLARE_OPEN_HANDLE(From, To) \
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static inline v8::internal::Handle<v8::internal::To> \
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OpenHandle(const From* that, bool allow_empty_handle = false);
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|
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OPEN_HANDLE_LIST(DECLARE_OPEN_HANDLE)
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|
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#undef DECLARE_OPEN_HANDLE
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|
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template <class From, class To>
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static inline Local<To> Convert(v8::internal::Handle<From> obj);
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|
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template <class T>
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static inline v8::internal::Handle<v8::internal::Object> OpenPersistent(
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const v8::Persistent<T>& persistent) {
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return v8::internal::Handle<v8::internal::Object>(
|
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reinterpret_cast<v8::internal::Object**>(persistent.val_));
|
||||
}
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|
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template <class T>
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static inline v8::internal::Handle<v8::internal::Object> OpenPersistent(
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v8::Persistent<T>* persistent) {
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return OpenPersistent(*persistent);
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}
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|
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template <class From, class To>
|
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static inline v8::internal::Handle<To> OpenHandle(v8::Local<From> handle) {
|
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return OpenHandle(*handle);
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}
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private:
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static void ReportApiFailure(const char* location, const char* message);
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};
|
||||
|
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|
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template <class T>
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inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
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return reinterpret_cast<T*>(obj.location());
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}
|
||||
|
||||
template <class T>
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inline v8::Local<T> ToApiHandle(
|
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v8::internal::Handle<v8::internal::Object> obj) {
|
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return Utils::Convert<v8::internal::Object, T>(obj);
|
||||
}
|
||||
|
||||
|
||||
template <class T>
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inline bool ToLocal(v8::internal::MaybeHandle<v8::internal::Object> maybe,
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Local<T>* local) {
|
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v8::internal::Handle<v8::internal::Object> handle;
|
||||
if (maybe.ToHandle(&handle)) {
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*local = Utils::Convert<v8::internal::Object, T>(handle);
|
||||
return true;
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||||
}
|
||||
return false;
|
||||
}
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|
||||
namespace internal {
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|
||||
class V8_EXPORT_PRIVATE DeferredHandles {
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public:
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~DeferredHandles();
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||||
|
||||
private:
|
||||
DeferredHandles(Object** first_block_limit, Isolate* isolate)
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||||
: next_(nullptr),
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||||
previous_(nullptr),
|
||||
first_block_limit_(first_block_limit),
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||||
isolate_(isolate) {
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||||
isolate->LinkDeferredHandles(this);
|
||||
}
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||||
|
||||
void Iterate(RootVisitor* v);
|
||||
|
||||
std::vector<Object**> blocks_;
|
||||
DeferredHandles* next_;
|
||||
DeferredHandles* previous_;
|
||||
Object** first_block_limit_;
|
||||
Isolate* isolate_;
|
||||
|
||||
friend class HandleScopeImplementer;
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||||
friend class Isolate;
|
||||
};
|
||||
|
||||
|
||||
// This class is here in order to be able to declare it a friend of
|
||||
// HandleScope. Moving these methods to be members of HandleScope would be
|
||||
// neat in some ways, but it would expose internal implementation details in
|
||||
// our public header file, which is undesirable.
|
||||
//
|
||||
// An isolate has a single instance of this class to hold the current thread's
|
||||
// data. In multithreaded V8 programs this data is copied in and out of storage
|
||||
// so that the currently executing thread always has its own copy of this
|
||||
// data.
|
||||
class HandleScopeImplementer {
|
||||
public:
|
||||
explicit HandleScopeImplementer(Isolate* isolate)
|
||||
: isolate_(isolate),
|
||||
microtask_context_(nullptr),
|
||||
spare_(nullptr),
|
||||
call_depth_(0),
|
||||
microtasks_depth_(0),
|
||||
microtasks_suppressions_(0),
|
||||
entered_contexts_count_(0),
|
||||
entered_context_count_during_microtasks_(0),
|
||||
#ifdef DEBUG
|
||||
debug_microtasks_depth_(0),
|
||||
#endif
|
||||
microtasks_policy_(v8::MicrotasksPolicy::kAuto),
|
||||
last_handle_before_deferred_block_(nullptr) {
|
||||
}
|
||||
|
||||
~HandleScopeImplementer() {
|
||||
DeleteArray(spare_);
|
||||
}
|
||||
|
||||
// Threading support for handle data.
|
||||
static int ArchiveSpacePerThread();
|
||||
char* RestoreThread(char* from);
|
||||
char* ArchiveThread(char* to);
|
||||
void FreeThreadResources();
|
||||
|
||||
// Garbage collection support.
|
||||
void Iterate(v8::internal::RootVisitor* v);
|
||||
static char* Iterate(v8::internal::RootVisitor* v, char* data);
|
||||
|
||||
inline internal::Object** GetSpareOrNewBlock();
|
||||
inline void DeleteExtensions(internal::Object** prev_limit);
|
||||
|
||||
// Call depth represents nested v8 api calls.
|
||||
inline void IncrementCallDepth() {call_depth_++;}
|
||||
inline void DecrementCallDepth() {call_depth_--;}
|
||||
inline bool CallDepthIsZero() { return call_depth_ == 0; }
|
||||
|
||||
// Microtasks scope depth represents nested scopes controlling microtasks
|
||||
// invocation, which happens when depth reaches zero.
|
||||
inline void IncrementMicrotasksScopeDepth() {microtasks_depth_++;}
|
||||
inline void DecrementMicrotasksScopeDepth() {microtasks_depth_--;}
|
||||
inline int GetMicrotasksScopeDepth() { return microtasks_depth_; }
|
||||
|
||||
// Possibly nested microtasks suppression scopes prevent microtasks
|
||||
// from running.
|
||||
inline void IncrementMicrotasksSuppressions() {microtasks_suppressions_++;}
|
||||
inline void DecrementMicrotasksSuppressions() {microtasks_suppressions_--;}
|
||||
inline bool HasMicrotasksSuppressions() { return !!microtasks_suppressions_; }
|
||||
|
||||
#ifdef DEBUG
|
||||
// In debug we check that calls not intended to invoke microtasks are
|
||||
// still correctly wrapped with microtask scopes.
|
||||
inline void IncrementDebugMicrotasksScopeDepth() {debug_microtasks_depth_++;}
|
||||
inline void DecrementDebugMicrotasksScopeDepth() {debug_microtasks_depth_--;}
|
||||
inline bool DebugMicrotasksScopeDepthIsZero() {
|
||||
return debug_microtasks_depth_ == 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
inline void set_microtasks_policy(v8::MicrotasksPolicy policy);
|
||||
inline v8::MicrotasksPolicy microtasks_policy() const;
|
||||
|
||||
inline void EnterContext(Handle<Context> context);
|
||||
inline void LeaveContext();
|
||||
inline bool LastEnteredContextWas(Handle<Context> context);
|
||||
|
||||
// Returns the last entered context or an empty handle if no
|
||||
// contexts have been entered.
|
||||
inline Handle<Context> LastEnteredContext();
|
||||
|
||||
inline void EnterMicrotaskContext(Handle<Context> context);
|
||||
inline void LeaveMicrotaskContext();
|
||||
inline Handle<Context> MicrotaskContext();
|
||||
inline bool MicrotaskContextIsLastEnteredContext() const {
|
||||
return microtask_context_ &&
|
||||
entered_context_count_during_microtasks_ == entered_contexts_.size();
|
||||
}
|
||||
|
||||
inline void SaveContext(Context* context);
|
||||
inline Context* RestoreContext();
|
||||
inline bool HasSavedContexts();
|
||||
|
||||
inline DetachableVector<Object**>* blocks() { return &blocks_; }
|
||||
Isolate* isolate() const { return isolate_; }
|
||||
|
||||
void ReturnBlock(Object** block) {
|
||||
DCHECK_NOT_NULL(block);
|
||||
if (spare_ != nullptr) DeleteArray(spare_);
|
||||
spare_ = block;
|
||||
}
|
||||
|
||||
private:
|
||||
void ResetAfterArchive() {
|
||||
blocks_.detach();
|
||||
entered_contexts_.detach();
|
||||
saved_contexts_.detach();
|
||||
microtask_context_ = nullptr;
|
||||
entered_context_count_during_microtasks_ = 0;
|
||||
spare_ = nullptr;
|
||||
last_handle_before_deferred_block_ = nullptr;
|
||||
call_depth_ = 0;
|
||||
}
|
||||
|
||||
void Free() {
|
||||
DCHECK(blocks_.empty());
|
||||
DCHECK(entered_contexts_.empty());
|
||||
DCHECK(saved_contexts_.empty());
|
||||
DCHECK(!microtask_context_);
|
||||
|
||||
blocks_.free();
|
||||
entered_contexts_.free();
|
||||
saved_contexts_.free();
|
||||
if (spare_ != nullptr) {
|
||||
DeleteArray(spare_);
|
||||
spare_ = nullptr;
|
||||
}
|
||||
DCHECK_EQ(call_depth_, 0);
|
||||
}
|
||||
|
||||
void BeginDeferredScope();
|
||||
DeferredHandles* Detach(Object** prev_limit);
|
||||
|
||||
Isolate* isolate_;
|
||||
DetachableVector<Object**> blocks_;
|
||||
// Used as a stack to keep track of entered contexts.
|
||||
DetachableVector<Context*> entered_contexts_;
|
||||
// Used as a stack to keep track of saved contexts.
|
||||
DetachableVector<Context*> saved_contexts_;
|
||||
Context* microtask_context_;
|
||||
Object** spare_;
|
||||
int call_depth_;
|
||||
int microtasks_depth_;
|
||||
int microtasks_suppressions_;
|
||||
size_t entered_contexts_count_;
|
||||
size_t entered_context_count_during_microtasks_;
|
||||
#ifdef DEBUG
|
||||
int debug_microtasks_depth_;
|
||||
#endif
|
||||
v8::MicrotasksPolicy microtasks_policy_;
|
||||
Object** last_handle_before_deferred_block_;
|
||||
// This is only used for threading support.
|
||||
HandleScopeData handle_scope_data_;
|
||||
|
||||
void IterateThis(RootVisitor* v);
|
||||
char* RestoreThreadHelper(char* from);
|
||||
char* ArchiveThreadHelper(char* to);
|
||||
|
||||
friend class DeferredHandles;
|
||||
friend class DeferredHandleScope;
|
||||
friend class HandleScopeImplementerOffsets;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
|
||||
};
|
||||
|
||||
class HandleScopeImplementerOffsets {
|
||||
public:
|
||||
enum Offsets {
|
||||
kMicrotaskContext = offsetof(HandleScopeImplementer, microtask_context_),
|
||||
kEnteredContexts = offsetof(HandleScopeImplementer, entered_contexts_),
|
||||
kEnteredContextsCount =
|
||||
offsetof(HandleScopeImplementer, entered_contexts_count_),
|
||||
kEnteredContextCountDuringMicrotasks = offsetof(
|
||||
HandleScopeImplementer, entered_context_count_during_microtasks_)
|
||||
};
|
||||
|
||||
private:
|
||||
DISALLOW_IMPLICIT_CONSTRUCTORS(HandleScopeImplementerOffsets);
|
||||
};
|
||||
|
||||
const int kHandleBlockSize = v8::internal::KB - 2; // fit in one page
|
||||
|
||||
|
||||
void HandleScopeImplementer::set_microtasks_policy(
|
||||
v8::MicrotasksPolicy policy) {
|
||||
microtasks_policy_ = policy;
|
||||
}
|
||||
|
||||
|
||||
v8::MicrotasksPolicy HandleScopeImplementer::microtasks_policy() const {
|
||||
return microtasks_policy_;
|
||||
}
|
||||
|
||||
|
||||
void HandleScopeImplementer::SaveContext(Context* context) {
|
||||
saved_contexts_.push_back(context);
|
||||
}
|
||||
|
||||
|
||||
Context* HandleScopeImplementer::RestoreContext() {
|
||||
Context* last_context = saved_contexts_.back();
|
||||
saved_contexts_.pop_back();
|
||||
return last_context;
|
||||
}
|
||||
|
||||
|
||||
bool HandleScopeImplementer::HasSavedContexts() {
|
||||
return !saved_contexts_.empty();
|
||||
}
|
||||
|
||||
|
||||
void HandleScopeImplementer::EnterContext(Handle<Context> context) {
|
||||
entered_contexts_.push_back(*context);
|
||||
entered_contexts_count_ = entered_contexts_.size();
|
||||
}
|
||||
|
||||
void HandleScopeImplementer::LeaveContext() {
|
||||
entered_contexts_.pop_back();
|
||||
entered_contexts_count_ = entered_contexts_.size();
|
||||
}
|
||||
|
||||
bool HandleScopeImplementer::LastEnteredContextWas(Handle<Context> context) {
|
||||
return !entered_contexts_.empty() && entered_contexts_.back() == *context;
|
||||
}
|
||||
|
||||
void HandleScopeImplementer::EnterMicrotaskContext(Handle<Context> context) {
|
||||
DCHECK(!microtask_context_);
|
||||
microtask_context_ = *context;
|
||||
entered_context_count_during_microtasks_ = entered_contexts_.size();
|
||||
}
|
||||
|
||||
void HandleScopeImplementer::LeaveMicrotaskContext() {
|
||||
microtask_context_ = nullptr;
|
||||
entered_context_count_during_microtasks_ = 0;
|
||||
}
|
||||
|
||||
// If there's a spare block, use it for growing the current scope.
|
||||
internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
|
||||
internal::Object** block =
|
||||
(spare_ != nullptr) ? spare_
|
||||
: NewArray<internal::Object*>(kHandleBlockSize);
|
||||
spare_ = nullptr;
|
||||
return block;
|
||||
}
|
||||
|
||||
|
||||
void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
|
||||
while (!blocks_.empty()) {
|
||||
internal::Object** block_start = blocks_.back();
|
||||
internal::Object** block_limit = block_start + kHandleBlockSize;
|
||||
|
||||
// SealHandleScope may make the prev_limit to point inside the block.
|
||||
if (block_start <= prev_limit && prev_limit <= block_limit) {
|
||||
#ifdef ENABLE_HANDLE_ZAPPING
|
||||
internal::HandleScope::ZapRange(prev_limit, block_limit);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
|
||||
blocks_.pop_back();
|
||||
#ifdef ENABLE_HANDLE_ZAPPING
|
||||
internal::HandleScope::ZapRange(block_start, block_limit);
|
||||
#endif
|
||||
if (spare_ != nullptr) {
|
||||
DeleteArray(spare_);
|
||||
}
|
||||
spare_ = block_start;
|
||||
}
|
||||
DCHECK((blocks_.empty() && prev_limit == nullptr) ||
|
||||
(!blocks_.empty() && prev_limit != nullptr));
|
||||
}
|
||||
|
||||
// Interceptor functions called from generated inline caches to notify
|
||||
// CPU profiler that external callbacks are invoked.
|
||||
void InvokeAccessorGetterCallback(
|
||||
v8::Local<v8::Name> property,
|
||||
const v8::PropertyCallbackInfo<v8::Value>& info,
|
||||
v8::AccessorNameGetterCallback getter);
|
||||
|
||||
void InvokeFunctionCallback(const v8::FunctionCallbackInfo<v8::Value>& info,
|
||||
v8::FunctionCallback callback);
|
||||
|
||||
class Testing {
|
||||
public:
|
||||
static v8::Testing::StressType stress_type() { return stress_type_; }
|
||||
static void set_stress_type(v8::Testing::StressType stress_type) {
|
||||
stress_type_ = stress_type;
|
||||
}
|
||||
|
||||
private:
|
||||
static v8::Testing::StressType stress_type_;
|
||||
};
|
||||
|
||||
} // namespace internal
|
||||
} // namespace v8
|
||||
|
||||
#endif // V8_API_H_
|
||||
Reference in New Issue
Block a user