u
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+54
-39
@@ -1,7 +1,7 @@
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#!/usr/bin/env bash
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# hypr-snap.sh
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# Move a window in a direction. If already at the edge, snap to fill that edge.
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# Works dynamically across any monitor configuration.
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# Move a window in a direction. If already touching that edge, snap to fill
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# the full usable area of the monitor. Works across any monitor configuration.
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#
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# Usage: hypr-snap.sh <l|r|u|d>
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#
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@@ -18,71 +18,86 @@ if [[ -z "$DIRECTION" ]]; then
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exit 1
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fi
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# --- get active window info ---
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WIN=$(hyprctl activewindow -j)
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WIN_X=$(echo "$WIN" | jq '.at[0]')
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WIN_Y=$(echo "$WIN" | jq '.at[1]')
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WIN_W=$(echo "$WIN" | jq '.size[0]')
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WIN_H=$(echo "$WIN" | jq '.size[1]')
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WIN_R=$((WIN_X + WIN_W))
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WIN_B=$((WIN_Y + WIN_H))
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# --- get the focused monitor info ---
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MON=$(hyprctl monitors -j | jq '.[] | select(.focused == true)')
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MON_X=$(echo "$MON" | jq '.x')
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MON_Y=$(echo "$MON" | jq '.y')
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MON_SCALE=$(echo "$MON" | jq '.scale')
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# reserved areas (e.g. status bar): [top, bottom, left, right]
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RES_T=$(echo "$MON" | jq '.reserved[0]')
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RES_B=$(echo "$MON" | jq '.reserved[1]')
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RES_L=$(echo "$MON" | jq '.reserved[2]')
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RES_R=$(echo "$MON" | jq '.reserved[3]')
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# Do all math inside jq to avoid shell integer truncation and floating point issues.
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# A window is considered "at the edge" when it is within TOLERANCE pixels of it.
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DATA=$(jq -n \
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--argjson win "$WIN" \
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--argjson mon "$MON" '
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($mon.width / $mon.scale | floor) as $mw |
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($mon.height / $mon.scale | floor) as $mh |
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($mon.reserved[2]) as $res_l |
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($mon.reserved[3]) as $res_r |
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($mon.reserved[0]) as $res_t |
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($mon.reserved[1]) as $res_b |
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{
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win_x: $win.at[0],
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win_y: $win.at[1],
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win_r: ($win.at[0] + $win.size[0]),
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win_b: ($win.at[1] + $win.size[1]),
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floating: $win.floating,
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# usable area on this monitor, accounting for scale and reserved regions
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USE_X=$(echo "$MON" | jq "($MON_X + $RES_L) | floor")
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USE_Y=$(echo "$MON" | jq "($MON_Y + $RES_T) | floor")
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USE_W=$(echo "$MON" | jq "((.width / $MON_SCALE) - $RES_L - $RES_R) | floor")
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USE_H=$(echo "$MON" | jq "((.height / $MON_SCALE) - $RES_T - $RES_B) | floor")
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USE_R=$((USE_X + USE_W))
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USE_B=$((USE_Y + USE_H))
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use_x: ($mon.x + $res_l),
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use_y: ($mon.y + $res_t),
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use_w: ($mw - $res_l - $res_r),
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use_h: ($mh - $res_t - $res_b),
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use_r: ($mon.x + $mw - $res_r),
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use_b: ($mon.y + $mh - $res_b)
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}
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')
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WIN_X=$(echo "$DATA" | jq '.win_x')
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WIN_Y=$(echo "$DATA" | jq '.win_y')
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WIN_R=$(echo "$DATA" | jq '.win_r')
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WIN_B=$(echo "$DATA" | jq '.win_b')
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FLOATING=$(echo "$DATA" | jq '.floating')
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USE_X=$(echo "$DATA" | jq '.use_x')
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USE_Y=$(echo "$DATA" | jq '.use_y')
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USE_W=$(echo "$DATA" | jq '.use_w')
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USE_H=$(echo "$DATA" | jq '.use_h')
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USE_R=$(echo "$DATA" | jq '.use_r')
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USE_B=$(echo "$DATA" | jq '.use_b')
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# How many pixels past the edge the window needs to reach before snapping.
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# movewindoworgroup moves in steps, so set this to at least one step size.
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TOLERANCE=50
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snap() {
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local x=$1 y=$2 w=$3 h=$4
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# if window is tiled, make it floating first so we can freely position/resize it
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FLOATING=$(echo "$WIN" | jq '.floating')
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if [[ "$FLOATING" != "true" ]]; then
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hyprctl dispatch togglefloating
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fi
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hyprctl dispatch moveactive exact "$x" "$y"
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hyprctl dispatch resizeactive exact "$w" "$h"
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hyprctl dispatch moveactive exact "$USE_X" "$USE_Y"
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hyprctl dispatch resizeactive exact "$USE_W" "$USE_H"
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}
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case $DIRECTION in
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l)
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if [[ "$WIN_X" -le "$USE_X" ]]; then
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snap "$USE_X" "$USE_Y" "$USE_W" "$USE_H"
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if [[ "$WIN_X" -le $((USE_X + TOLERANCE)) ]]; then
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snap
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else
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hyprctl dispatch movewindoworgroup l
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fi
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;;
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r)
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if [[ "$WIN_R" -ge "$USE_R" ]]; then
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snap "$USE_X" "$USE_Y" "$USE_W" "$USE_H"
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if [[ "$WIN_R" -ge $((USE_R - TOLERANCE)) ]]; then
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snap
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else
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hyprctl dispatch movewindoworgroup r
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fi
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;;
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u)
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if [[ "$WIN_Y" -le "$USE_Y" ]]; then
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snap "$USE_X" "$USE_Y" "$USE_W" "$USE_H"
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if [[ "$WIN_Y" -le $((USE_Y + TOLERANCE)) ]]; then
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snap
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else
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hyprctl dispatch movewindoworgroup u
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fi
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;;
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d)
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if [[ "$WIN_B" -ge "$USE_B" ]]; then
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snap "$USE_X" "$USE_Y" "$USE_W" "$USE_H"
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if [[ "$WIN_B" -ge $((USE_B - TOLERANCE)) ]]; then
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snap
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else
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hyprctl dispatch movewindoworgroup d
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fi
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